Games are becoming an integral part of the life of a modern person. Someone is attracted by racing, someone is closer to sports simulators, a large audience is fascinated by the world of fantasy. The gameplay often attracts as much as the game scenario.
The origin of gameplay
The first computer games were primitive logic programs that imitated sports disciplines: tennis, football, hockey. Artificial intelligence was not developed then, computers were available only to scientists and the military, and control was carried out by two or three keys on a huge keyboard.
With the advent of personal computers, commercial entertainment products were invented. The very concept of "virtual reality" implies the ease of transferring a person's thoughts to a computer character. The owners of software entertainment companies realized that it was necessary to recreate an abstract approximation to reality in the game, populating it with heroes, aliens, stars and the military. To feel realistic, it was necessary to create an engine that controls the mechanics of the game (often physicists and mathematicians worked on the engines) and a system of player motivation. In addition to the engine and script, the broad concept of "gameplay" includes control.
Gameplay cult
Doom, Counter-Strike, World of Warcraft, Grand theft Auto, Fifa, Need for Speed games offered users convenient controls, interesting levels and a clear reward system. Thanks to this, they became cult and still have millions of "armies" of fans. In addition, these games provided an opportunity for gamers to diversify the gameplay. Players can modify the gameplay by adding cheats and mods; GTA and NFS users can make their cars in 3dMax by getting creative.
The development companies began to attract the best players to evaluate and edit the gameplay, to organize events with millions of prizes to find talented alpha testers.
Today, game action script developers (gameplay creators) are specialists in programming and design at the same time. In addition, they must be scientists and evaluate the performance of the engine.
How to adjust to the game
On the forums of game lovers, you can read tips on how to cope with the gameplay, go through one level or another. For example, many gamers could not complete the level of the game Grand theft Auto: Vice City, in which you have to blow up a skyscraper using a toy helicopter. It was not easy to fly the helicopter, but some gamers coped with the mission and shared their experience: it was necessary to change the controls in the settings. Using the experience of strong gamers is a good helper in the "fight" with the most difficult gameplay.