A binary or bin file is encoded text. It is used in application programs and usually contains information about the software. Any data can be saved in this file type.
Instructions
Step 1
Give your project page code a class library name to create the binary. Class library names are "IO" names that are used to read and write files. For example, at the beginning of a line of code, insert the following line: Include System IO.
Step 2
Create a file stream, then assign a binary value to the variable. As a result, a bin file will be created, but it will be empty. A binary file can be created with any extension, but the most commonly used extension is bin. Use the following code to create a binary file:
FileStream file = new
FileStream (“C: / mybinaryfile.bin”, FileMode, Create)
BinaryWriter binarystream = new
BinaryWriter (file);
Step 3
Write the function for writing a binary file in the program code. To do this, use the Write command. This function will automatically encode the values in binary mode, saving you the trouble of re-encoding before saving the file. An example of writing to a binary file: “binarystream Write; binarystream Write (10);"
Step 4
Close the file after all the necessary information has been saved in it. Note that closing a file is extremely important in programming, as it marks the end of the file creation process. Only after the file is closed will it be available for use by applications. To close a binary file and save it to disk, write the following expression into the code: "binarystream. Close ();".
Step 5
Test the operation of the generated binary file. To do this, run the application, the information about which contains the created file. If all the functions inherent in it are executed, then the program code is composed correctly. Otherwise, you will have to recheck the entered code, as well as the information placed in the file. Use the debug function of the binary and retest.