How To Register In The Label

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How To Register In The Label
How To Register In The Label

Video: How To Register In The Label

Video: How To Register In The Label
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The task of prescribing the required value in the label often arises among fans of computer games, primarily Counter Strike, of course. The solution to the problem does not cause technical difficulties if you have minimal experience with computer resources.

How to register in the label
How to register in the label

Instructions

Step 1

Call the context menu of the shortcut to be edited by clicking the right mouse button and go to the "Object" item to perform the operation of adding the required value to the selected shortcut.

Step 2

Enter the desired value at the end of the description of the selected shortcut separated by a space (example: D: / Games / Diablo 2 LOD / D2Loader-1.11.exe_-direct, where -direct is the added value, in this case - crack).

Step 3

Use the following values to add to Counter Strike shortcuts:

-noforcemaccel - (no force mouse acceleration) to change the windows acceleration settings;

-noforcemspd - (no force mouse parameters) to change the mouse speed settings;

-noforcemparms - (no force mouse speed) to change the parameters of the windows mouse buttons;

-noaafonts - to disable screen font anti-aliasing;

-heapsize 262144 - allocates 512MB of RAM for the game;

-heapsize 524288 - allocates 1GB of RAM for the game;

-heapsize 1048576 - allocates 2GB of RAM for the game;

-w 640 -h 480 - to start the game with a screen resolution of 640x480 pixels;

-w 800 -h 600 - to start the game with a screen resolution of 800x600 pixels;

-w 1024 -h 768 - to start the game with a screen resolution of 1024x768 pixels;

-full - to start the game in full screen mode;

-window - to start the game in windowed mode;

-freq 100 - to change Hertz for HL1 Engine monitors. CRT 60-100 85 = Common LCD 60-75 72 = Common;

-refresh 100 - to change Hertz for HL2 Engine monitors. CRT 60-100 85 = Common LCD 60-75 72 = Common;

-soft - to start the game in software graphics mode;

-d3d - to start the game in Direct3D graphics mode;

-gl - to start the game in Open GL graphics mode;

-nojoy - to disable joystick support;

-noipx - to disable the LAN protocol;

-noip - to remove the IP address without the ability to connect to servers;

-32bpp - to enable 32Bit mode;

-16bpp - to enable 16Bit mode;

-dxlevel 90 - for using DirectX 9;

-dxlevel 81 - for using DirectX 8.1;

-dxlevel - for using DirectX 8;

-dxlevel 70 - for using DirectX 7;

-dxlevel 60 - for using DirectX 6;

-port 27015 - to change the port for the game;

-console - to gain access to the console when starting Half-Life;

-dev - to enable mod for developers;

-zone # - to allocate more memory for files such as autoexec.cfg, etc;

-game [mod's name] - to enable Half-Life game modification;

-safe - to start the game in safe mode and disable audio;

-autoconfig - to restore the default settings for video parameters;

-condebug - to save all console logs in a text file console.log;

-nocrashdialog - to cancel the display of some errors (memory could not be read);

-novid - to remove the Valve intro video;

-toconsole - to start the game engine in the console if the map is not defined with + map

+ a + r_mmx 1 - to start the game with a console command or cvar command on the command line (instead of cfg);

+ ex_interp # - to assign a parameter to the ex_interp command.

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