How To Learn To Create Games

Table of contents:

How To Learn To Create Games
How To Learn To Create Games

Video: How To Learn To Create Games

Video: How To Learn To Create Games
Video: Making Your First Game: Basics - How To Start Your Game Development - Extra Credits 2024, December
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What are computer games to you? For some, this is a means of self-realization, someone uses them for emotional relief, but for someone it is just a way to have a good time. However, there is a type of people who one day have a desire to do something like this themselves. Feeling like you want to learn how to make games and don't know where to start?

How to learn to create games
How to learn to create games

Instructions

Step 1

Making the game alone is a very difficult and time-consuming task. Moreover, when there is a desire, but there is still no experience and skills. Of course, there are good examples among indie games, for example, Samorost or Braid, but the authors of these masterpieces (Jakub Dworski and Jonathan Blow, respectively) studied or worked in the relevant field. The first was gnawing at the granite of science at the Academy of Arts, Architecture and Design, the second was making a living as a programmer. In addition, they brought an original idea into their creation, which became one of the elements of success.

Step 2

Therefore, in the first couples, you should decide on your specialization, get a little more comfortable (specialized portals and professional courses to help you) and try to join some development team. However, if an original idea has matured in your head, and you are confident in your abilities, why not try to implement it yourself? Or, if nature has endowed with a bit of organizational talent, you may come up with a logical decision to put together a development studio and personally lead it.

Step 3

Another option is to go to college for a specialty that may be needed when creating computer games. Decent programmers are trained, for example, at the St. Petersburg State University of Information Technologies, Mechanics and Optics, Moscow State University at the Faculty of Computational Mathematics and Cybernetics, St. Petersburg State University at the Faculty of Applied Mathematics - Control Processes, Moscow State Technical University. Bauman at the Faculty of Informatics and Control Systems. Those wishing to prove themselves in the creative profession (artist, 3D-modeler, screenwriter, animator) should try their luck when entering VGIK, Moscow State University (Faculty of Journalism, Department of New Media and Communication Theory), St. television ) or the Moscow Financial Industrial Academy (Faculty of Design, Department of Comics and Manga).

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